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A Miqo'te Reborn

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After years of isolation in the wilderness, Y'shtana Rahn faces her greatest challenge yet: learning to trust again.

Haunted by fourteen years of Imperial captivity, the Miqo'te healer has found sanctuary in Gridania's ancient forests. But when the Conjurers' Guild recognizes her unique talents, Y'shtana must choose between the safety of solitude and the terrifying possibility of belonging.

As a novice conjurer, she struggles to integrate formal magical training with her hard-won survival instincts. Each patient in the Adventurers' Guild infirmary brings new challenges—and painful reminders of a past she cannot escape. When Imperial magitek weapons trigger devastating flashbacks, Y'shtana discovers that healing others might be the key to healing herself.

But dark forces are stirring across Eorzea. The Garlean Empire has unleashed the Ultima Weapon, a primal-devouring abomination that threatens to reshape the very foundations of the realm. As Operation Archon unfolds and ancient Allagan secrets surface, Y'shtana's mysterious soul crystal begins pulsing with urgent purpose, connecting her to powers she never imagined.

Caught between her traumatic past and an uncertain future, Y'shtana must find the courage to trust her fellow healers, embrace her growing abilities, and step forward into a destiny that may lead far beyond Gridania's protective embrace. For in the frozen highlands of Coerthas, greater trials await—and the path to becoming a true White Mage demands not just magical mastery, but the courage to reclaim her stolen identity.

Some wounds run deeper than flesh. Some healing requires more than magic. And sometimes, the greatest act of courage is learning to hope again.

Disclaimer

These are fan work inspired by Final Fantasy XIV, which is owned by Square Enix Co., Ltd. I do not claim ownership of Final Fantasy XIV, its settings, characters, or any other copyrighted material associated with the game. This work is unofficial and is not affiliated with, endorsed by, or approved by Square Enix.

All original characters, story elements, and interpretations within this work are my own. This fan creation is made purely for entertainment purposes and not for commercial gain.

Final Fantasy XIV and all related trademarks and intellectual property belong to Square Enix Co., Ltd.

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